Tribes Ascend Steam

Tribes Ascend Steam Rating: 9,5/10 5083 reviews

The brilliantly weird, and largely unintuitive, Tribes: Ascend has endured a chequered past. It s on-off-on again legacy mirrors that of an afternoon soap opera romance having been brought back from the edge of extinction in late December last year via its however its latest update, named Parting Gifts, marks its curtain call.We caught up with developer Hi-Rez following last year s rejuvenating patch 1.1, where the studio told us its mismanagement of Tribes: Ascend was. Back in December, the free-to-play FPS was updated for the, shortly after which developer Hi-Rez Studios talked to us about how it had screwed up the game, and more importantly, what it was doing to try to. The December patch was a small step forward for the hardcore guys that stuck around, but Creative Director Sean McBride said that more was on the way. Gameplay. Hellfire is now available to play for CTF and Blitz and has been added to all appropriate server map rotations. Votekick percentage increased to 45%, up from 35%.

Changed votekick message to include player who initiated the votekick. 'Vote by votekickstarter: kick kickableplayer?' . Ammo pickups now yield the same 400 hp heal on all armor types when. Light - Heals for 400 HP, up from 300. Medium - Heals for 400 hp, down from 462.

Heavy - Heals for 400 hp, down from 520.picked up. Blueshift has been removed from map rotations by community request. This map will still be available to play on custom servers.

SteamDB is a community website and is not affiliated with Valve or Steam. Garbage day youtube. All times on the site are UTC. Tribes: Ascend can no longer be launched from the Hi-Rez launcher, and can only be played via Steam. However, Hi-Rez has delisted Tribes: Ascend, and can no longer be found in Steam by performing a search, it can only be found by searching on Google.

Equipment Changes. Automatic Weapons. All rapid fire weapons have had RNG based spread completed removed in favor for precise shots based on player skill only. The following weapons have had their damage falloff values adjusted to 80% damage at range. This is to normalize the falloff between other similar weapons. Falcon.

NJ4. X1 LMG.

Saber Launcher. May now fire without locking a target. Vehicles. Vehicle ejection speeds have been increased.

Light ejects at 50% vehicle speed, up from 40%. Medium ejects at 40% vehicle speed, up from 35%. GravCycle. Health reduced to 1400, down from 2200. Shrike. Health reduced to 1400, down from 2800.

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Energy regeneration per second reduced to 10, down from 20. Reduced impulse from weapon to 2500, down from 10,000. Explosion radius reduced to 200, down from 250. Fixed an issue where many projectiles were being killed on direct impact with a vehicle and not dealing damage to them, especially while stationary. Misc.

Additional network optimizations to improve performance. Tweaked load balancing logic to try and keep players on the same physical server between map transitions. Lowered minimum mip settings to allow players to adjust their INI settings for extremely low texture resolutions.

Fixed an issue where the weapon HUD would turn back on after match completed even though it had been disabled. Fixed an issue where the laser targeter target location wasn’t being properly set while in 3rd person camera mode. Fixed an issue where empty perks were being shown in the spectator hud.

Rules. 1 Phase per team. No hand disks for heavy. 5 minute(300 second) shrike cooldownSubject to change until the 4thAll matches will be best of 3The group stages(day 1) will have predetermined maps, with the playoff maps being chosen by the teams with the following process:. Higher seeded team decides who gets to ban the first map.

Each team bans one map. The last unbanned map is the first played, with the team who got one less ban getting to chose the side played. Loser of a map get picks the next map, with the winner chosing sides. What is a newblood workshop? Teaching new players how to play PUGs (7v7 with coms), run routes, as well as how to fight enemies and so on.There will be Mentors for each specific role. If you are just curious about the event and arent ready to try out the workshop you are more than welcome to just watch. The workshop will be streamed on the official twitch channelThere is no level requirement, just install mumble and join us on the newblood channel at 8:30CET Having a microphone is strongly recommended.

How it will be organized?. Streams will go on in the afternoon with a Mentor that will go over routes, time calling and loadouts.

The Workshop will start at 3PM and go on till 7PM. We will be doing giveaways in chat during this time. At 8:30PM CET: Mentors will meet the newbloods in the mumble channel of the role they taught (capper, Hof, O/D.): If you are new, just connect to the mumble and look for a channel called newblood workshop, we'll help you from there. At 10PM We will do a 7v7 with the newbloods that participated in the workshop.

Casted if possible!If you are new or afraid to participate because of your accent, bad english, or your level: Fear not this is a class to learn and become a better player we want the experiance to be enjoyable and fun.If you have any questions,concerns or comment, please do so.