Super Metroid Bosses

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In Super Metroid, all metroids except one (in a previous encounter, Samus 'befriends' a baby metroid and eventually sets it free) are enemies of Samus. The baby metroid that Samus once found has also made its way to Planet Zebes and is now a full grown adult. It aids Samus in her fight with the final boss of the game. From A complete guide to Super Metroid speedrunning. Jump to: navigation, search Ridley (Ceres Station) Bomb Torizo; Spore Spawn; Kraid.

Super Metroid Table of Contents Walkthrough

Table of Contents

Creatures
Planet Zebes
Super Metroid
Developer(s)Nintendo R&D1, Intelligent Systems
Publisher(s)Nintendo
Distributor(s)Wii Virtual Console
Release date(s)
April 18, 1994
September 20, 2007
April 26, 2008
Wii U Virtual Console
May 15, 2013
May 15, 2013
Nintendo Switch
Genre(s)Action-Adventure
System(s)SNES, Nintendo Power (SNES), Wii VC, Wii U VC
ModesSingle player
Rating(s)
ESRB: Kids to Adults
PEGI: Ages 7+
Preceded byMetroid II: Return of Samus
Followed byMetroid Fusion
SeriesMetroid
Neoseeker Related Pages
Switcher.gg
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TwitchSuper Metroid Channel
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Super Metroid was the third installment in the Metroid franchise and was released on March 19, 1994 for the SNES. The game follows bounty huntress Samus Aran as she travels to Planet Zebes to battle the Space Pirates. The game takes place immediately after the events of Metroid II: Return of Samus. Samus delivers the last infant Metroid to the scientists at Ceres Colony, where they discover that the Metroid’s abilities to drain life energy may be able to be harnessed beneficially.

Soon after leaving the station to seek a new bounty, Samus receives a distress signal. The station is under attack by Space Pirates. Samus finds the dismembered crew, and the last Metroid is in the hands of one of her greatest adversaries, Ridley the space dragon. After a brief battle, Ridley flees and activates the self-destruct sequence. After escaping the exploding space station, Samus makes her way to Zebes, where she will fight the Space Pirates, collect Chozo items, and attempt to re-acquire the Metroid.

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Story[edit]

'I first battled the Metroids on Planet Zebes. It was there that I foiled the plans of the space pirate leader Mother Brain to use the creatures to attack galactic civalization.

I next fought the Metroids on their homeworld, SR388. I completely eradicated them except for a larva, which after hatching followed me like a confused child.

I personally delivered it to the galactic research station at Ceres so scientists could study its energy producing qualities.

The scientists' findings were astounding! They discovered that the powers of the metroid might be harnassed for the good of civilization!

Satisifed that all was well, I left the station to seek a new bounty to hunt. But, I had hardly gone beyond the asteroid belt when I picked up a distress signal!

Ceres station was under attack!' ~ Samus Aran, of Super Metroid

Table of Contents

Creatures
Planet Zebes

editMetroid series

Main series:Metroid ·Metroid II: Return of Samus ·Super Metroid ·Metroid Fusion ·Metroid: Zero Mission ·Metroid: Other M ·Metroid: Samus Returns

Prime series:Metroid Prime ·Metroid Prime 2: Echoes ·Metroid Prime 3: Corruption ·Metroid Prime Hunters (First Hunt) ·Metroid Prime 4

Others:Metroid Prime Pinball ·Metroid Prime Trilogy ·Metroid Prime: Federation Force

Retrieved from 'https://strategywiki.org/w/index.php?title=Super_Metroid&oldid=838188'

Contents Biology, Traits, and PersonalityThe Metroids were created by the Chozo as an artificial life-form, their purpose as creatures were to be able to get rid of an upcoming dangerous parasite, and predate on them. “This protoplasm in suspended animation was discovered on the planet SR388. It clings onto Samus' body and sucks energy.

It can't be destroyed directly with the normal beam. Freeze it with the ice beam, and then fire 5 missile blasts at it.„ Metroid“This is a mysterious life form which was discovered on the planet SR388.

It sticks to Samus’ body and sucks out her energy.„ Player's Guide“This protoplasm, discovered on the planet SR388, clings to Samus and drains her energy. It can't be defeated with a normal beam, just repelled. Use a combination of the Ice Beam and missiles to defeat it.„ Virtual Console“This is their first shape after hatching from eggs. They will cling to any creature that they can find, drawing its victim's life energy away.„ Metroid II“Metroids are highly dangerous parasites averse to cold temperatures. The dominant species of planet SR388, Metroids can suck the life force out of living things. A Metroid will latch onto its prey and drain energy, growing larger as it does.„ Metroid Prime Website.“Extremely dangerous! Gelatinous exterior of Metroid makes it impervious to beam weapons.

Metroids can only be destroyed by Missiles while frozen. Large claws grip prey while smaller front fangs drain its life force. Transform to Morph Ball and use Bombs to escape grip. DANGER LEVEL: HIGH„ Zero Mission Website.“Metroids are the floating organisms discovered on planet SR388.

Shell elements vs solid elements. I am a newbie analyst looking to gather the opinion of this great forum. When using solid elements I have been mainly sticking with hex elements, but with some added complexities to my current project’s design I have been leaning towards using tets with midside nodes. What is everyone’s take on hex vs tets? Blast damage is part-breaking damage. Pieces fall off the monsters faster, even pieces you might have trouble breaking otherwise. Blast (then called 'slime') was the go-to damage type in MH3U vs. Any monster not named Brachydios. High elemental weapons could sometimes do even more damage to element-weak opponents, but blast was always a good choice.

Super Metroid Bosses

These fearsome predators latch onto other organisms and leech the life energy out of their prey.„ Zero Mission Manual.“These energy-based creatures have the ability to absorb the life force from any living thing. As the natural predator of X-Parasites, however, the Metroid may now be the key to Samus's survival.„ Fusion Website.“It is said that Metroids are life forms created by an ancient civilization. Metroids engulf living creatures and absorb their energy.

They are very intelligent and quick to reproduce.„ Super Metroid.“These alien creatures float around and then try to clamp down on you with their sharp fangs. Quickly struggle to break free from their grasp.„ Smash Tips.“Lasts 5 turns or until a player bumps into it two timesBumping into this enemy costs you several stat boosts! Reclaim lost stat boosts by bumping ino it a second time.„ SSB4 Smash Tour.“An energy based, highly dangerous parasite.„ Metroid Prime Pinball.Gallery.