Outlaws Of The Old West Building

Outlaws Of The Old West Building Rating: 5,7/10 9594 reviews

Outlaws of the Old West is a massively multiplayer survival MMO with a huge world, thousands of items and a modular building system. Survive the wild, build your own homestead, defeat villainous bandits and work with others to tame the Wild West.

Outlaws of the Old West is a massively multiplayer survival MMO with a huge world, thousands of items and a modular building system. The game system is based around an action track system where characters expend actions to perform activities.

Other Outlaws of the Old West Guides:

All Item & Resource IDs

Resources

Notes: Summon commands are not case sensitive.
Format: summonItem Resource_ITEM #. (ITEM = resource name, # = quantity)

  • Cotton – See Objects Interactive listing
  • summonItem Resource_AloeVera 100
  • summonItem Resource_Beeswax 100
  • summonItem Resource_Branches 100
  • summonItem Resource_Brick 100
  • summonItem Resource_Canvas 100
  • summonItem Resource_Coal 100
  • summonItem Resource_CoalDust 100
  • summonItem Resource_Feathers 100
  • summonItem Resource_Fur 100
  • summonItem Resource_Glass 100
  • summonItem Resource_Gold 100 – (Gold ore)
  • summonItem Resource_GoldBar 100
  • summonItem Resource_Gunpowder 100
  • summonItem Resource_Hide 100
  • summonItem Resource_Honey 100
  • summonItem Resource_Ice 100
  • summonItem Resource_IronBar 100
  • summonItem Resource_IronOre 100
  • summonItem Resource_Leather 100
  • summonItem Resource_Milk 100
  • summonItem Resource_Oil 100
  • summonItem Resource_Paper 100
  • summonItem Resource_Pelt 100
  • summonItem Resource_Planks 100
  • summonItem Resource_PlantFiber 100
  • summonItem Resource_Rawhide 100
  • summonItem Resource_Rope 100
  • summonItem Resource_Salt 100 – (Salt ore)
  • summonItem Resource_SaltDust 100
  • summonItem Resource_Sand 100
  • summonItem Resource_Silver 100 – (Silver ore)
  • summonItem Resource_SilverBar 100
  • summonItem Resource_Snakeskin 100
  • summonItem Resource_Stone 100
  • summonItem Resource_Sulfur 100 – (Sulfur ore)
  • summonItem Resource_SulfurDust 100
  • summonItem Resource_Venom 100
  • summonItem Resource_Water 100
  • summonItem Resource_Wood 100
  • summonItem Resource_Wool 100

Horses

Notes: Summon commands are not case sensitive.
Format: summonItem Horse_ITEM #. (ITEM = Item name, # = quantity)

  • summonItem Horse_HorseShoe_Gold 1
  • summonItem Horse_HorseShoe_Silver 1
  • summonItem Horse_Saddle 1
  • summonItem Horse_Saddle02 1
  • summonItem Horse_Saddle03 1
  • summonItem Horse_Saddle04 1
  • summonItem Horse_Saddle05 1
  • summonItem Horse_Saddle06 1 – Pack saddle

Object Interactives

Notes: Summon commands are not case sensitive.
Format: summonItem Resource_ITEM #. (ITEM = resource name, # = quantity)

  • summonItem OI_Anvil 1
  • summonItem OI_Bank 1
  • summonItem OI_Binoculars 1
  • summonItem OI_BountyBoard 1
  • summonItem OI_BrickFireplace 1
  • summonItem OI_BrickForge 1
  • summonItem OI_Cabinet 1
  • summonItem OI_Cabinet_SmallWall 1
  • summonItem OI_Cabinet_WallRack 1
  • summonItem OI_Campfire 1
  • summonItem OI_Candle 1
  • summonItem OI_CarpentryBench 1
  • summonItem OI_ChemistryBench 1
  • summonItem OI_ClothBandage 1
  • summonItem OI_Compass 1
  • summonItem OI_Cotton 1
  • summonItem OI_CoveredWagon 1
  • summonItem OI_Distillery 1
  • summonItem OI_FishingNet 1
  • summonItem OI_FlatWagon 1
  • summonItem OI_Grinder 1
  • summonItem OI_GunsmithTable 1
  • summonItem OI_HorsePost 1
  • summonItem OI_IceAxe 1
  • summonItem OI_Lantern 1
  • summonItem OI_Leveler 1
  • summonItem OI_Mailbox 1
  • summonItem OI_Mailbox2 1
  • summonItem OI_Mailbox3 1
  • summonItem OI_OilPump 1
  • summonItem OI_Outhouse 1
  • summonItem OI_Pipewrench 1
  • summonItem OI_PrimitiveAxe 1
  • summonItem OI_PrimitivePickAxe 1
  • summonItem OI_PrimitiveSpear 1
  • summonItem OI_RedApple 1
  • summonItem OI_SaddleStation 1
  • summonItem OI_Scythe 1
  • summonItem OI_SewingBench 1
  • summonItem OI_Shear 1
  • summonItem OI_ShoeHatBench 1
  • summonItem OI_Smoker 1
  • summonItem OI_StageCoach 1
  • summonItem OI_StoneForge 1
  • summonItem OI_Tablesaw 1
  • summonItem OI_TargetPracticeTier1 1
  • summonItem OI_TargetPracticeTier2 1
  • summonItem OI_TargetPracticeTier3 1
  • summonItem OI_Thimbleberry 100
  • summonItem OI_TrainStation 1
  • summonItem OI_Trowel 1
  • summonItem OI_WallClock 1
  • summonItem OI_WallLantern 1
  • summonItem OI_WaterTrough 1
  • summonItem OI_WaterWagon 1
  • summonItem OI_Well 1
  • summonItem OI_WellPump 1
  • summonItem OI_Whip 1
  • summonItem OI_Windmill 1

Objects Interactive Hats

Notes: Summon commands are not case sensitive.
Format: summonItem OI_Hat_ITEM #. (ITEM = Item name, # = quantity)

  • summonItem OI_Hat_Amish 1
  • summonItem OI_Hat_Association 1
  • summonItem OI_Hat_Bowler 1
  • summonItem OI_Hat_Brick 1
  • summonItem OI_Hat_Cattleman 1
  • summonItem OI_Hat_Cattleman_Pinched_Front 1
  • summonItem OI_Hat_Clint 1
  • summonItem OI_Hat_Derby 1
  • summonItem OI_Hat_DoubleTelescope 1
  • summonItem OI_Hat_Gambler 1
  • summonItem OI_Hat_Gus 1
  • summonItem OI_Hat_Gus_Short 1
  • summonItem OI_Hat_Luke 1
  • summonItem OI_Hat_Mountain 1
  • summonItem OI_Hat_OpenCrown 1
  • summonItem OI_Hat_PinchFrontCrown 1
  • summonItem OI_Hat_SquareTop 1
  • summonItem OI_Hat_TomMix 1
  • summonItem OI_Hat_TomMix1 1
  • summonItem OI_Hat_TomMix2 1
  • summonItem OI_Hat_Top 1

Pistols

Notes: Summon commands are not case sensitive.
Format: summonItem P_ITEM #. (ITEM = Item name, # = quantity)

  • summonItem P_ColtSAA 1
  • summonItem P_ColtSAABuntline 1
  • summonItem P_Dragoon 1
  • summonItem P_LeMat 1
  • summonItem P_Pepperbox 1
  • summonItem P_Remington1875 1
  • summonItem P_Volcanic 1

Summon Tools

Notes: Summon commands are not case sensitive.
Format: summonItem Tool_ITEM #. (ITEM = Item name, # = quantity)

  • summonItem Tool_Axe_1H 1
  • summonItem Tool_Bucket 1 – Wooden bucket
  • summonItem Tool_BucketMetal 1
  • summonItem Tool_ClawHammer 1 – Refined wood structures
  • summonItem Tool_FarmHoe_01
  • summonItem Tool_FishingRod 1
  • summonItem Tool_Hammer 1 – Plank structures
  • summonItem Tool_HandSaw 1 – Fort wall structures
  • summonItem Tool_Lasso 1
  • summonItem Tool_Mallet 1 – Log structures
  • summonItem Tool_Pickaxe 1
  • summonItem Tool_RailHammer 1
  • summonItem Tool_RegularAxe 1
  • summonItem Tool_Scissors 1
  • summonItem Tool_Shovel 1
  • summonItem Tool_Sickle_T1 1
  • summonItem Tool_Skinning_Knife 1
  • summonItem Tool_SledgeHammer 1
  • summonItem Tool_Tomahawk 1
  • summonItem Tool_Telescope 1

Rifles

Notes: Summon commands are not case sensitive.
Format: summonItem R_ITEM #. (ITEM = Item name, # = quantity)

  • summonItem R_ColtM1855 1
  • summonItem R_EvensRepeating 1
  • summonItem R_HenryRepeating 1
  • summonItem R_Spencer1865 1
  • summonItem R_Trapdoor 1
  • summonItem R_Treeby 1
  • summonItem R_Winchester1866 1

Shotguns

Notes: Summon commands are not case sensitive.
Format: summonItem S_ITEM #. (ITEM = Item name, # = quantity)

  • summonItem S_Bootleg 1
  • summonItem S_ColtDoubleBarrel 1
  • summonItem S_ColtDoubleBarrelHammerless 1
  • summonItem S_NockGun 1

Throwables

Notes: Summon commands are not case sensitive.
Format: summonItem TH_ITEM #. (ITEM = Item name, # = quantity)

  • summonItem TH_Molotov

Summon wildlife and livestock

Summonhorse
This randomly generates one of the various horse types. The horse is tame & has reins which allows you to ride it immediately.

Admin Commands

GMBuff: buffs player health and stamina to unlimited and stops hunger/thirst.

Teleport ​x y: Teleport to the given coordinates (coordinates correspond to map in-game).

DestroyTarget: Destroys the target at center of aim. Will leave nothing behind.

KillTarget: Applies max damage to target at center of aim.

RefreshAdminTextList: Reload Admin list from file.

RefreshBanTextList: Reload Ban list from file.

He's laughin' his sick fu.ng ass off! Devils and demons game.

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Nov 27, 2019

From zero to hero, this guide will help you jump into 'endgame' in under 90 minutes on a standard rates server.

How to Start Fast


Tools and Mobility, Under 5 Min


Outlaws of the old west buildingThe second you load into the game look for sticks and stones, your aim is to get 2 sticks and 2 stones, and then create a Stone Axe, once you have the axe making continue searching for either 2 more sticks and stones (if close by) or only 2 more stones as soon your axe will be ready and wood will never again be an issue!
Once you have 2 more sticks/stones make a stone pickaxe its time to mine 30 iron ore and 50 wood, on a standard rates server this is roughly 1 large iron node and 2 medium trees, and shouldn't take more than a minute, however as soon as you have 15 wood start crafting a carpenters bench, you can easily continue gathering while it's being made.
Bonus Hint: Cotton, Hemp, Berries and Plant Fibre are something you should always collect as you encounter them, they provide early game food, seeds and valuable source of plant fibre.
Once your carpentry bench is made slap it down anywhere and queue up a metal pickaxe and axe, while this is being made look around for a horse, you should see one close to your starting area, using a lasso made from 10 rope (which in turn is made from 30 plant fibres) lasso the nearest horse and complete the basic mini-game, , owning a horse this early makes the rest of the guide much easier.
If no horses are close by grab your new metal tools and go out looking for one, if there is one within sight of your carpentry bench, quickly tame it while the tools craft, they take around 30-45 seconds on a standard rate server, plenty of time to tame a horse.
Bonus Tip: if you crouch and approach a horse from behind you can easily lasso it, and the rest is a simple clicking mini-game, all that is left is to name your horse, mount up and set off after hides!

Don't Hide From Me


This is a stage where people waste too much time for no reason; just get the bare minimum and move on.
The main objective of this part of the guide is to get three rawhide and one leather, as well as building up your stockpile of iron and wood, as you seek out fluffy things to butcher for their skin. it sounds worse than it is.. well not really..
I suggest making a bow and 60 arrows, this weapon won't be used again after this step of the tutorial, but we want to have options.
Ideally, you are looking for a small pack of wolves or an American buffalo, I suggest at this early stage you tackle the buffalo from horseback, as their attacks hit harder than any other NPC attack in-game, and have the ability to glitch you into them, locking you into a cycle of death by tramping that you can not escape, as well as knocking your body below the game map in some cases.
Once you have five rawhide slap craft a Tannery and make a single piece of leather, you will need this for the next step.

Shelter and Weapons


Quickly craft yourself a Log Mallet, and set to work making your first house, this can be any size you like, but I suggest no smaller than 3x4 foundation, this will allow you a small secure* place to perform the next few steps.
Please note: While on PvE servers log cabins are as safe as anything, they can be easily broken into on PVP servers.
Once your building is complete craft a Stone Forge, Metalworking Bench Spinning Wheel, and dump the remainder of the wood into your sawmill, you need five pieces of wood for every plank, and we need around 50 for the next stages, so might as well get them started.
It's also a good idea to fire up the forge and craft 20 iron ingots, these will allow you to have a rifle for the rest of the steps, significantly improving efficiency, forging takes a while, and I suggest you use this time and gather more iron ore and wood, both will be needed in abundance during the rest of this step.
I suggest you farm materials on horseback for around 10; it's possible to move close enough to nodes and trees to gather from them without dismounting, significantly improving efficiency.
Once you return to your base place down a Carpentry Bench and craft & place a bed, it's also a good idea to craft a sickle from the Metalworking Bench.
By now your ingots and planks should be ready, craft and place a Gunsmith Table, and craft any pistol that uses ball ammo, as well as a Trapdoor rifle and as much ball ammo as you can make.
It's also a good idea at this time to craft some storage boxes from your inventory, placing those down.
I suggest you unload all your remaining heavy materials such as stone, tin, copper, sulfur etc.

The Hunt Is On


Armed with your weapons its time to hunt, I suggest hunting from horseback ride around looking for packs of wolves and buffalo and kill them all while continually moving/kiting on horseback, it's possible to kill any wild animal this way without taking damage, once you have 75-100 rawhide head home and make yourself some sweet leather clothes for protection.
By this point, your weapons will be worn and ammo low, I suggest you craft yourself another trapdoor a pistol and more ammo.
Presuming you have been gathering like a smart cowgirl/boy you should have plenty of materials ready to make into planks, ingots and bricks at your various tables and forges.
Once you have queued up all your raw materials into their next form, its time to bring order. or chaos to the Wild West.

Bringing Order or Chaos?


This step consists mostly of riding from bandit camp to camp and slaughtering them like dogs, remembering to loot every dead body you come across, it's also a good idea to continue gathering hides and raw materials to give you options for your next steps.
After 20 minutes of this, you should have a hefty stack of weapons, ammo and a small nest egg of dollars.

Next Steps


What you do next is up to you, but there are two main routes depending on your playstyle.
Passive Playstyle: Build a base, buy NPC stations, plant farms, craft fancier gear, saddles, horseshoes, bling up your own life with the labour of your own two hands.
It will also require you to invest heavily into a craft infrastructure, as you will need a lot of bricks, planks, ingots, glass and gunpowder, its a long but rewarding path to the endgame, great for roleplayers and those who want a slower less violent endgame.
Aggressive Playstyle: Find one of the NPC or player built NPC towns and proceed to sell all the weapons and unwanted ammo you collected from bandits, if the town has a gun and ammo store you can now purchase gold tier weapons, pick weapons to match your play style and enough ammo to continue hunting bandits, if you have money left over you can invest into horseshoes, saddles, cosmetic gear and more.
Fun Fact: it's quicker to farm bandits to buy ammo and weapons than it is to farm the materials needed to craft your ammo, especially once you move up to pistol and rifle ammo, which unlike ball ammo requires gunpowder.
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